Google Daydream: good, cheap, and exclusive

When Google launched Cardboard in 2014 it surprised us with a simple, accesible way to enjoy Virtual Reality experiences. The experiment allowed everybody to experiment and get that first impressions with this kind of content. You didn’t have to invest a lot of money in some previous version of Oculus Rift to marvel at these

Continue Reading

VR has too much to prove

Lucas Matney on TechCrunch: At a company event today in San Francisco, Samsung President & Chief Strategy Officer Young Sohn detailed that the company is actively pursuing both smartphone-focused VR headsets and standalone solutions. The decision to market and ship a dedicated all-in-one device would rely largely on where the VR market goes in the upcoming

Continue Reading

Microsoft’s ‘mixed reality’ sounds like a confusing plan B

Terry Myerson at Computex 2016: Today, we announced that Windows Holographic is coming to devices of all shapes and sizes from fully immersive virtual reality to fully untethered holographic computing. Today we invited our OEM, ODM, and hardware partners to build PCs, displays, accessories and mixed reality devices with the Windows Holographic platform. It’s good

Continue Reading

The Oculus Rift era has arrived, the revolution hasn’t

The reviews for the final, consumer version of the Oculus Rift are all over the media, and there are mixed comments. Above all I perceive some kind of disappointment: where is the miracle? Where is the revolution? It’s hard to surprise with something that has been in the works publicly for so long. The miracle

Continue Reading

Oculus Rift as the PC savior

Yesterday Oculus revealed the details of the first PCs that will be able to show the “Oculus Ready” tag. These computers will come from makers such as ASUS and Alienware and will allow end users to enjoy a guaranteed VR experience that (theoretically) won’t suffer for glitches and problems. Do-it-yourselfers who scrounge around part-picking websites may be

Continue Reading

The challenge for Google’s next Cardboard 

The Google Cardboard project has been incredibly succesful on its primary goal: democratize Virtual Reality and allow nearly anyone to get a glimpse of what this trend is going to allow us to do. Now that they have succeed in that, it seems Google wants to monetize that kind of market too. According to the

Continue Reading

Samsung Gear VR vs Google Cardboard: the differences are night and day

As an owner of a Google Cardboard model, I had doubts about how Samsung Gear VR could really make a difference when the experience should depend more on the mobile phone than on the mobile VR glasses themselves. In fact, to me the Samsung Gear VR weren’t nothing else than a expensive, pretty version of the

Continue Reading

The future shouldn’t be nerdy

Tech readers and users know about a new piece of technology long before most of the population does. They understand what that technology can do for everyone before people actually know that technology exists. So when that software or hardware product finally gets away from the geeky cave, their features and highlights must be clearly

Continue Reading