Google Daydream: good, cheap, and exclusive

When Google launched Cardboard in 2014 it surprised us with a simple, accesible way to enjoy Virtual Reality experiences. The experiment allowed everybody to experiment and get that first impressions with this kind of content. You didn’t have to invest a lot of money in some previous version of Oculus Rift to marvel at these

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Will the Touch Bar save the MacBook Pro?

The new MacBook Pro is (again) what we expected after months of rumors: lighter, smaller, faster. And more expensive, of course. The main argument here is the shiny new Touch Bar, a customizable touch OLED display that supposedly allow users to access certain application functions faster and easier than through traditional keyboard shortcuts or mouse

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Smartwatches and the dream of the next big thing

We expected a lot from a smartwatch. Maybe (probably) much more than what they could do by design. The first wave of devices have fallen short of their expectations, and the industry is apparently paying that mistake: The market intelligence firm IDC reported on Monday that smartwatch shipments are down 51.6 percent year-over-year for the third

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Hello Mac. Oh, and good riddance, USB and 3.5mm connector 

Apple is expected to launch the next generation of Mac computers at the Oct. 27 event that lots of users were waiting. The PostPC era has clearly eroded the relevance of these machines, but users still need a PC or a laptop to perform their work on a daily basis. It was about time, of

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Why Google Pixel is not the smartphone I wanted

Vlad Savov speaks on The Verge about the new Google Pixel / XL smartphones, and he gives reasonable arguments on behalf of this Google effort: Google’s invasion of that space is exciting, and the Pixel itself — when stripped of our constantly speeding expectations and preconceptions — is a highly advanced device with which Google

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VR has too much to prove

Lucas Matney on TechCrunch: At a company event today in San Francisco, Samsung President & Chief Strategy Officer Young Sohn detailed that the company is actively pursuing both smartphone-focused VR headsets and standalone solutions. The decision to market and ship a dedicated all-in-one device would rely largely on where the VR market goes in the upcoming

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The innovator’s dilemma didn’t forgive BlackBerry either

Ina Fried on ReCode: BlackBerry said Wednesda-y that it will stop internal development of smartphones, relying on partners for any future hardware efforts. Everybody saw this coming, but that doesn’t make it less painful. Chen has made the right decisions most of the time, and when they weren’t right, they were inevitable. It’s difficult to

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