Valve’s developers and Polygon’s editors share thoughts on the potentially revolutionary new hardware
As a veteran Linux user, I was really a big supporter of Steam Machines when the idea started to take off. The freedom and power that Valve was giving to the traditional PC was inspiring. Your PC could finally be your console and viceversa. Clever.
The execution has to prove many things, and Polygon editors share their first impressions about the first machine from Alienware (good design), the user interface (clunky), the openness (fantastic, but here developers must tell if it is useful or useless), the controller (amazing in some ways, confusing in others), and the games (good catalog, not perfect, big franchises out).
I admire the concept, but I guess it will be a tough sell for end users. Consoles give a pretty good environment, good user interface, fantastic multiplayer online options and the newest games… at really compelling prices. I wonder how Valve will market this.
The Steam Link is different: streaming Windows games to your TV seems a nice option to have –PCGamer agrees on this– for $50 bucks. The Xbox One supposedly will have this option in the future (you can stream games from the console to a Windows 10 PC), but for people who prefer to play on PC and has no console, the idea is pretty much perfect.
Source: Steam Machine hands-on: Does Valve’s hardware live up to its potential? | Polygon
Follow up: The Alienware Steam Machine: finally, a gaming PC for the living room | Engadget